Blog Archives

Having “Fun” Without Technology?

Image of a multiplication game praising child on job well done with animated creature

Multiplication app uses game elements of points, immediate feedback and badges/trophies to improve student performance

Today while getting my requisite coffee, there was a cluster of moms.  I know they were moms because they were discussing their young kids, as moms often do with one another.  One woman was struggling to encourage her kids to have fun without technology (no, we aren’t going to go into this topic- this is a tech blog after all).  Another woman said that her younger child wanted a phone like their older sibling (even though the younger kid didn’t understand that the older sibling’s phone didn’t have a phone plan).

Yet another mom said that her kid did better with his multiplication on the iPad (over writing them out)…. wait for it… because he earned points and could earn badges.  Bet she has no idea what Gamification is, but she sees that it works… she identified its benefit.  You can’t seek out a better testimonial than a parent seeing positive results when all they want is for their child to succeed.  Let’s make learning fun, let’s make work fun… because when designed well, there are positive benefits. Education.com has provided a good list of multiplication apps.  Know a better app not on this list?  Drop us a line and let us know!

Video Games Represent the Most Powerful (and Potentially Dangerous) Era

See on Scoop.itgamified2learn
Boy with headphones playing videogame on TV

Video Games Represent the Most Powerful (and Potentially Dangerous) Era in …
Huffington Post
Over the course of one weekend, I lost 12 hours, 42 minutes and 1 second. I don’t know how it happened. It took me like a fever.

Sky V. King‘s insight:

Do you think videos games are dangerous or does it depend on the type of game?

See on www.huffingtonpost.com