Size Matters! Grow a Bigger Brain By Playing Video Games
Posted by GutBustingFoodie
Proof is in the pudding, so they say. Businesses look to the “bottom line” and growing their wallets so yes, size does matter! In the field of education we look to grow a person’s passion for learning, learning retention and brain power. Lifehacker quotes a study where playing games, specifically Super Mario 64 for 30 minutes over two months increased certain areas of grey matter in the brain. Generally increased grey matter has been associated with better memory, while decreased grey matter has been associated with mental disorders, such as bipolar disorder and dementia. Specific areas of the brain that grew were related to regions responsible for memory formation, strategic planning, muscle control and spatial navigation. Here’s an article from Huffington Post that mentions this brainy video game study and others- 9 reasons why videos games are good for you.
Does Playing Video Games Increase Learning Retention?
So if playing games increases grey matter (which we can universally agree is good) and if those games contained educational content, would that improve learning retention? Similarly what if immediately after playing a stress-relieving game, you received instruction- would that also improve or maximize learning retention? This blog article by 1 to 1 Schools mentions several instances that notes game play improves learning retention short-term, although video games are too “new” to scientific study for long-term data. Anyone willing to play games for the good of science? However, this white paper states active learning increases long-term retention. Simulation games are a great way of fostering active learning. It’s all in the design. Leave us a comment if you’ve played a game that has helped you learn something new or help you learn a topic better. Do you think in the future that you’ll tell your kids to play some video games before they do their homework?
Posted on November 6, 2013, in Gamification, Pedagogy and tagged Active learning, Bipolar disorder, brain, education, games, gaming, Grey matter, homework, learning, Mario, Neurology, Posttraumatic stress disorder, Spatial navigation, Super Mario 64, Video game, video games. Bookmark the permalink. 54 Comments.